AWE Europe, Vienna

October 28, 2024

AWE Europe

I had the privilege of speaking at AWE Europe 2024 in Vienna, Austria, where I introduced VPS in Studio for the first time. The launch made it possible to build and publish location-based WebAR experiences visually, and my talk was about showing how simple and powerful that process can be.

For the demo, I created a project called Aurora, named after a circular fountain along the Embarcadero in San Francisco. Working with Ashley Rosenbaum, I designed a custom Peridot with a gradient inspired by the northern lights — deep blues and greens with flecks of starlight. The animation used the fountain itself as a stage: peeking out from either side, leaping through the ring, and landing in front of the viewer.

Aurora showed how quickly a VPS project can come to life in Studio: adding a location, dropping in an animation, simulating remotely, testing in person, and publishing live.

Cross-Platform Demo

The demo also highlighted what I find most exciting — that the same experience can extend beyond a single place. At the fountain, you see Aurora in AR. On desktop or headset, you can explore it through Gaussian Splats. A cross-platform story anchored to the real world.

When I wasn’t on stage, I was in the booth, sharing Studio with developers, creators, and brands. Aurora sparked conversations, alongside face effects and game mechanics, and I spent hours hearing what people wanted to build next. The energy was constant, and the excitement around VPS in Studio was real.

AWE Europe
AWE Europe
AWE Europe

Vienna in the fall was unforgettable — crisp air, golden leaves, and nights spent connecting with creators I’d only ever known online. Speaking on that stage and sharing Aurora felt like a full-circle moment, and I left both proud of what I presented and inspired by the community I met there.